![]() In 2D, if they show his mouth I believe that when his left mouth is facing the screen, the other mouth is not there til he is facing directly at the screen or away from it, where his right mouth then appears and left disappears, automatically switching sides. So by the time they show his right side to the screen, the mouth on the right is already there while the one on the left is now gone. ![]() But they don’t she him turn all the way around much in cutscenes. When his left is facing the screen, the mouth on the left is on his model and the other one is not, so when he turns to his right you don’t see his mouth. I’m sure that almost all the characters had 2 mouths because half of the model is just a mirror of the other half, and then they use one mouth at a time depending on which way he faces. Is that right? Because he only has 1 in 3D perspective and this Sonic is also seen in 3D perspective.
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